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Probably Stolen Water Guide — All 6 Grades, Purification & Profits

Water here is not a survival resource. It is a graded commodity — customers pay by the label, so the money is in testing, purifying, and labelling accurately.

Data checked · Nov 7, 2026Patch 1.0.0.5Demo-era guides are outdated
Probably Stolen — Cyberpunk Shopkeeper Sim key art
Cyberpunk shopkeeping on the Lower LevelsTrade, appraise, survive the rent — and mind what's in the bottles.
6Water grades
99.9%Pure water threshold
40 → 80Credits / litre
250Purifier price

If you learned water trading during the September demo, most of what you know is now wrong. The 1.0 release changed three things that break every old guide: standard filters no longer remove microbes, the Water Purifier's conversion logic was rebuilt in hotfix 1.0.0.2, and the prices of half the water equipment were cut.

Watch · Official trailer Probably Stolen official trailer ▶

Official launch trailer via Steam. Watching the counter loop once will save you an hour of guessing later.

Why this page exists: the most visible water guide online was last updated in September 2026 — before launch. Its title still says “(Sep 2026)”. Every number below is checked against patch 1.0.0.5.

01The 6 Water Grades

Quality runs on a six-step ladder. Buying cheap is easy — the profit is in pushing a batch up one rung without wasting filters, tablets, or a night of machine time.

Rustwater lowest
Gutterflow low
Ghostwater low
Basewater ~40 cr/L
High-Quality mid-high
Pure Water ~80 cr/L

Ladder shows relative tier only — in-game purity thresholds are 99.9% for Pure. Filters and tablets cap out at Refined Water.

GradeWhat it takesRough valueBest use
RustwaterScavengers, Rustwater on TapLowestSell cheap, or process it
GutterflowGutterflow on Tap, dumped waterLowProcess it
GhostwaterCheap stock, basic Moisture FarmLowHydroponics, not drinking
BasewaterFiltered Ghostwater, mid-quality farm~40 cr/LVolume sales
High-Quality WaterPurifier below the Pure thresholdMid-highYour early bread and butter
Pure WaterQuality ≥100 purifier / ≥150 recuperator~80 cr/LPremium shelf

02What Changed in the 1.0 Release

Microbes are now your problem

Standard Water Filters no longer remove microbial contamination. Treat the batch with a Purification Tablet or a UV Lamp before you filter. Skip this and no amount of filtering gets you past Refined Water.

The Purifier was reworked

Hotfix 1.0.0.5 changed how the machine converts quality tiers. Demo-era conversion tables are simply wrong now.

Prices dropped, twice

1.0.0.2 cut the Water Filter from 50 to 25 and the Moisture Farm from 650 to 350. 1.0.0.5 cut the Water Purifier from 300 to 250.

Screenshots © Questing Goose Studio / tinyBuild, via Steam.

03Where to Get Water

Four sources, in rough order of how much I trust them:

SourceCostGradeNote
ScavengersVariableMixedHaggle; never buy a large container untested
Gutterflow on Tap250 FavourGutterflowCheap and reliable
Rustwater on Tap350 FavourRustwaterStep up, still needs processing
Moisture Farm350 crGhost → Base~850 mL/night, ~6 energy, diminishing returns

If you started as the Water Merchant you already have the 6 L jug, pitcher, filter, strips, tablets and Red Labeller. Keep the jug. Selling it because a customer offered a good price is one of the most common early mistakes.

04The Purification Loop

1 · TreatTablet or UV lamp kills microbes
2 · FilterPitcher + filter, watch durability
3 · MachineOvernight, 4 kJ per night
4 · TestStrips or AquaScan read-out
5 · LabelMatch the test, not your hope

One number people miss: the tablet takes about 15 mL of container space. Fill a canister to the brim first and you have nowhere to put it.

05Machine Thresholds & Modules

MachinePricePure thresholdNotes
Water Purifier250 crQuality ≥10050,000 mL, 4 kJ/night
Hydric Recuperator350 crQuality ≥150~850 mL/night, no filtering
Water Machine1,200 cr—3 slots: basic / refined / pure
HydraTech Micro PurifierStory unlockHigher tierAfter Eleanor’s storyline, ~Day 28
Water Tank——20,000 → 50,000 mL

Module maths, which almost no guide spells out: a Quality Module adds +8, a Refinement Module adds +25, and they stack. A bare purifier sitting in the 60s will never reach Pure no matter how many nights you run it.

06Mislabeled Water: Fastest Profit, Fastest Bust

Relabelling is a real mechanic. The Labeler arrives around Day 4, and there is even an achievement for changing a label — the game expects you to try it.

The game's own words

“Selling large volume of mislabeled Ghostwater is a crime.”

Enforcement accumulates: players report Security attention from as little as 2.5 litres, others claim closer to 100 before buyers started calling them out. Buyers with testing kits can check the label against real quality — and reporting works both ways.

07Water Profit Cheat Sheet

Same litre, two prices. This is the whole business case for owning a machine:

Credits per litre · patch 1.0.0.5

Basewater 40
Pure Water 80
SetupUpfrontPer-night outputRealistic margin
Scavenger + pitcher + tablets~25–50Manual, batch by batchHigh margin, low volume
Purifier + Quality Modules250 + modulesOne 50 L batchReliable 40 → 80 cr/L
2 Recuperators + Water Machine1,900Automated bottlesPassive, slow payback

Don't buy the bottling machine before you can keep three slots fed — an idle Water Machine is 1,200 Credits on the floor.

08Don't Waste Your Bad Water

Ghostwater and Gutterflow are not trash. Hydroponics accepts Ghostwater or Basewater — but it kills Dream Caps, so keep the cheap water for tolerant crops. Wine is the same story: Ghostwater lowers quality, Basewater leaves it unchanged, High-Quality improves it.

09FAQ

Why won't my water turn into Pure Water?
Pure Water starts at 99.9%. Filters and tablets cap at Refined Water because filters pass heavy metals and tablets only pull chemicals down to ~0.7%. You need Quality ≥100 on a Purifier or ≥150 on a Recuperator.
Do I have to treat water before the purifier?
Not strictly — the machine handles pollutants. But killing microbes first lightens its workload, and the tablet eats ~15 mL of container space.
Where do I buy the Water Purifier?
The retired water vendor who visits on Wednesdays, Dr. Jackson if you own the Water Upgrade, or automatically as the Water Merchant start. 250 Credits after 1.0.0.5.
Is selling mislabeled water punishable?
Yes, in large volumes. The in-game manual says so, and Security cases accumulate. Small mismatches are lower risk but hurt reputation with kit-carrying buyers.
What's the best early water setup?
Pitcher, tablets, strips, scavenger stock, aimed at High-Quality rather than Pure — while you bank 250 for a purifier.
Are September demo guides still accurate?
No. The 1.0 release changed three things: standard filters no longer remove microbes, the purifier conversion logic was rebuilt in hotfix 1.0.0.2, and equipment prices were cut twice. Any guide dated before October 28 has wrong numbers.